"Fools Rush Inn"

Adventure #1

GM: Robert
Summary: A group of adventures met, went down a small tourist cave and cleared it out.

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Adventure #2

GM: Andrew
Summary: Two of the group met a new member … they cleared out a tower and some undead returning some goods to the guild.

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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Adventure #3

GM: Chris

SUMMARY: Stagecoach ambused by goblinoids and merchant captured … rescued from a drow slaver.

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Adventure #4

GM: Tony

SUMMARY: Discover that a local boy and his best friend have been sneeking out at night to go to The Pit Fights, and that the boy went one night alone and never returned. The group goes to the Old Dock Area of town and discovers that the fights is a cover for a cult and that the boy was a scrafice.

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Adventure #5

GM: Robert

SUMMARY: Taking a job as bard gaurds the group does an ok job of defending the bard from those who would stop him from reaching his big performance. The performance is a great success.

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